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Airliner Assault Firing Range Release

I’m pleased to announce the release of a new Firing Range style, Airliner Assault.  Available in store inSL and on the Marketplace in Single Player, Competitive and Pay To Play variants.

The style for this range was designed and created by XVIII Dae.

In this day and age you never know when you and your special forces squad mates will be called on to rescue hostages from the latest and greatest airliner. Get your training in now, hit those terrorists hard but watch out for innocent passengers.

Have a closer look at the range here.

Posted in Products | No Comments

TalTECH items listed on the Marketplace

Since it seems Linden Lab can’t get themselves together sufficiently to actually complete the data migration for those of us who have had problems with it, I’ve decided to manually list all my ranges on the marketplace myself.  And since their mechanism that’s supposed to allow merchants to copy reviews over from XStreet SL to the marketplace also doesn’t work (big surprise there LL) my items don’t have their reviews and so can be found at the end of any search results.  Sigh.

Anyway, you can find my store here:

If you’ve previously bought a range and find you can write a review (I’ve no idea if that’s possible) please do so.


Market Place Listings M.I.A.

After all the work to get listings ready for the last migration to the new Marketplace, it appears that LL have managed to screw up my items and no data was transferred for them during the migration.  So currently you can not purchase or gift any TalTECH firing ranges on the marketplace and LL have stopped all sales on XStreet SL.  Great planning there Linden Lab.

You can still purchase or gift TalTECH Ranges in-world at the TalTECH Weapons store.


Changes to XStreet SL Listings

In preparation for the last data migration from XStreet SL to Linden Lab’s new Marketplace, I’ve had to make a few changes to my XStreet listings.

The Marketplace does not allow you to change the object name associated with a listing, which means if you include the version in the object name and increment it on a new release, you’ll have to recreate the listing lose all the associated reviews.  I have therefore removed the version number from all objects associated with listings on XStreet SL and from now on will include the version number in the object description field.

Secondly, I’ve taken the opportunity to finally rename the old “Style 1” range to the newer “Under Construction” name.  The range itself is still identical and old versions will still update to the newer versions.

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Linden Lab Blocks Emerald from tomorrow

In a not unexpected development, Linden Lab just announced that they will block the Emerald viewer from accessing the Second Life grid from 10am PT on Wednesday 10th.  In addition an email want out at least to recent Emerald users signed by Joe Linden and reproduced below


Emerald Viewer Blocked From Second Life
Dear Second Life Resident,

As of 10am PT Wednesday, September 8, the Emerald Viewer will be blocked from logging in to Second Life as a result of violations of our Policy on Third Party Viewers. Residents who have been using any version of the Emerald Viewer will need to use a different Viewer to access Second Life.

You can download the official Second Life Viewer, developed by Linden Lab, here.
Or, you can learn more about alternative Viewers, developed by third parties, here.

Please be aware that attempting to circumvent our blocking to access Second Life with a banned Viewer is a violation of the Policy on Third Party Viewers and may result in the loss of one’s account. For more information, please read the blog post.

Joe Linden
VP, Platform & Technology Development

Posted in Viewers | No Comments

Emerald: The Phox goes rogue

In my previous post I noted that a final release of Emerald would  be released and questioned how advisable it would be to trust the final release on Emerald.  I had hoped this this release would be clean and comply with requirements for the TPV Directory even if it wasn’t going to be listed there.

That isn’t going to be the case.

The final release of Emerald is going to be built by Phox, probably the least trustworthy person left on the Emerald team, and appears not only to have controversial files that LL ask be removed intact, but will have the ability to allow the user to spoof the channel name.  The channel name is, by default, how LL knows which viewer your using.  Allowing the user to change it on demand is a common feature of copybot clients and I wouldn’t be surprised if Phox simply replicated the changes from the Onyx codebase.  Phox once again shows his true colours, preferring to attack Second Life rather than step aside with dignity.

The updated at the top of that page is rather interesting too.  If this is true, Fractured, Skills, Discrete and Phox and their alts will soon no longer be welcome on the grid and the CDS data collection system will be no more.  I really do hope this is true as it shows that Linden Lab are willing to take steps to protect their customers, in this case it has taken far too long, but their actions now set a precedence for the future.

On another note, Arabella has apparently distributed a notecard within second life accusing Jessica Trinity of attempting a hostile takeover.  Unfortunately I haven’t been able to get my hands on this notecard as of yet (if you have a copy, feel free to drop one on my profile in SL) but Jessica has posted a rebuttal on her blog.  Given that Discrete and Skills had stepped down already and only the stubbornness of Phox was threatening the continuation of the Emerald project,  her actions appear to me to be intended to save Emerald by removing the last thorne in its side.  Of course we only have Jassica’s word against Arabella’s as to what happened and what the intentions of the involved were, plus no way of knowing what would have happened after Jessica’s attempt if it had succeeded.

The excerpt of dev chat in that post, if accurate, is also interesting, showing Phox’s egotistical attitude to Emerald and his willingness to destroy the project if he can’t make his buck out of it.  Would Emerald fail without Phox?  Possibly, but Emerald defiantly died with him and Phox and Fractured are the ones that killed it.

And finally, some people have been asking what they can use instead of Emerald if LL blocks it, especially those depending on its RLVa implementation.  Once again I’d like to recommend Imprudence, its has a full RLVa implementation, decent build tools, is actively developed and seems to be heading in the right direction.  And yes, for those of you that its important too, it has jiggle boobs too.

Posted in Viewers | 1 Comment

Emerald: The End

It looks like Linden Lab made some demands on the Emerald development team that didn’t make it into the public domain before now.

Now, I made a promise to everyone to disclose the remaining requirements from LL. Those final two requirements that were given to us by LL, was to have a release out by Friday September the 3rd that would not support emkdu or llkdu even if one of the files was present, and that Lonely Bluebird, Skills Hak and Discrete Dreamscape be removed from the project. The alternative was that LL would block the viewer from access to the SecondLife Grid. While Discrete and Skills gracefully stepped down, Lonely refused.

(From the first link above)

So Linden Lab are putting their foot down on who is allowed to be on development teams.  As I said previously, loss of these three developers pretty much leaves Emerald with only one active developer. Phox (aka Lonely) is obviously willing to kill the whole project by refusing to leave and locking other developers out of the servers.  Respect where it is due to Skills and Discrete for stepping down when requested to.

If that was not enough, Fractured Crystal is applying for a trade mark on the Emerald Viewer name.  This to me seem the petty attempt by someone caught doing wrong and made to account for it to get their own back at the development project just because he can.  It would be interesting to if challenging the registration on the basis that he left the project of his own accord before applying for the trademark (assuming timing here) and thus ceded rights to the name to the person or team that took over.

If anyone has any doubts about the kind of people who were in charge of Emerald, the behaviour of Phox and Fractured should clear that right up.

Over on the Modular Systems blog (still using that huh?) Arabella announces The End saying:

Alas this was not  to be. Linden Lab has made demands of the team that are impossible to meet. Among the demands not listed publicly elsewhere was to publicly release an RC without any ability to load the emkdu or llkdu files. This was do-able. The final demand was to ‘delete’ 3 key members of our team. While making this demand, Linden Lab was quite aware that this was effectively the guillotine to the project.

I don’t see that these demands were unreasonable or impossible to meet.  Removing the ability to detect and load a DLL should be a simple enough task that Moy could able to handle easily.  The removal of Skills, Discrete and Phox from the team may have been sufficient to encourage others to join, certainly with a compliment viewer available the team could have started rebuilding its reputation.

So what now for Emerald users?  Arabella continues:

For you, the user, what this  means is that there will not be any further releases of the Emerald Viewer after today. The existing releases will continue to operate until Linden Lab decides to terminate their access and end Emerald once and for all.

There will be one final version of the Emerald Viewer released here later today; that is, the viewer we’ve been working on for the past six months. It would be a shame to let the efforts of the developers who put so many unpaid hours into this project go to waste.

I’ll leave it to you, the reader, to decide whether to trust it.

Posted in Viewers | No Comments

Combating Emerald Atrophy

Looks like I’m not the only one considering Emerald Atrophy, over on the Modular Systems blog (and why are they still using that?) Arabella has posted an invitation for developers.

Are You Interested in being an Emerald Developer?

Emerald Dev Team is currently fielding applications for new Windows, Mac and Linux developers. Experience building the sl viewer or the Emerald viewer and C++ required. Experience with Pyhon, cmake, svn and HG preferred.

Must be able to work in a team environment but most importantly, have the courage to help us bring the Emerald Viewer back from the brink. Please submit applications in the form of Notecards titled “Dev Application” to Jessica Lyon.

~ by arabellasteadham on August 27, 2010.

Posted in Emerald Viewer
Tags: Developer, Emerald Viewer, Emeraldviewer

One has to wonder how many developers would be attracted to working on Emerald at this point in time.  Certainly as a real life developer myself, I would defiantly not be interested in getting involved.

Posted in Viewers | No Comments

The Law, Emerald Atrophy and Emergence

Let me first start out by saying that I’m not a hater of the Emerald Viewer or of any of the (legal) achievements of the Emerald team.  I used the viewer myself for a long time and prefer it over the official viewer, personally I’m not to sure of the 1.4 beta interface, but it was still a lot better than Viewer 2.  What I do have a problem with is the history and some of the actions of some of the developers that were or are involved in Emerald.

Theres a law over here in the UK that may make it illegal to knowingly be involved in a DDoS attack, the jury is still out on whether or not it applies to owners of machines co-opted into a DDoS by someone else if the owner knew of the use of the machine.  But I personally don’t want to take the chance, and while we didn’t know the Emerald Team could use Emerald to launch a DDoS and didn’t know certain members would use it in that way, we do know now and I believe it to be too much a risk that it could be done again.

So the solution would be to remove anyone from the team that have proven themselves untrustworthy in the past right?  Well, apart from the difficulty in verifying that any such person is actually removed from the team, it seems that the main problem for Emerald is there are very few developers left.

Read more »

Posted in Viewers | No Comments

Deleted Blog Post: LL requirements for Emerald

A post from the Modular Systems blog seems to have disappeared, maybe their having some back-end problems over there, but google cache caught it and I’ll reproduce it after the break.

The only comment I’ll make is on the highlighted part below, just how out of compliance with the TPV Policy was Emerald and the Emerald Team?

Read more »

Posted in Viewers | No Comments
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